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S.A.S's Guide to Counter Strike

News
Files
Links
FAQ
Configs
Servers
  - Server Commands
Tweaking
  - Aqua's HL Tweaks
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Vehicles

CS Scripting
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Getting Started
Controls & Configs
  - Advanced Config
Playing CS
  - How it works
  - Game Scenarios
  - The Rounds
  - Money
The Terrorists
  - Planting Bombs
Counter-Terrorists
  - Defusing Bombs
  - Saving Hostages
Hostages & VIPs
In Game
  - The HUD
  - Buy Menu
  - Radar
  - Radio Menus
  - Map Voting
  - Vgui menus
  - Jumping High
  - The Torch
Weap/Equip available
  - Reloading
  - Drop/Picking up
  - The Crosshair
  - Aiming
Weapons
Weapon info
  Knife
  Pistols
  - H&K USP .45 Tactical
  - Glock 18 Select Fire
  - Desert Eagle .50 AE
  - SIG P228
  - Dual Berettas
(Ts)
  - FN 5-7 (CT only)

  Shotguns
  - Benneli M3 Super90
  - Benneli XM1014
  Sub-Machine Guns
  - H&K MP5-Navy
  - Steyr Tactical
  - FN P90
  - MAC-10 (T only)
  - H&K UMP
  Rifles
  - S
IG SG-552 (T only)
  - Steyr Scout
  - AK-47 (T only)
  - Steyr Aug (CT only)
  - Colt M4A1 (CT only)
  - AI Arctic Warfare
  - H&K G3/SG-
1(T only)
  - SIG SG550(CT only)

  Machine Guns
  - FN M249 Para
Equipment
  - Kevlar Vest
  - Kevlar vest & Helmet
  - Night Vision
  - Concussion Grenades
  - HE Grenade
  - Defuse Kit (CT only)

BlackBishop's weapons

The Environments
  - Doors
  - Vents
  - Sewers
  - Lifts
  - Ladders
  - Water
  - Corridors
  - Stairs
  - Walkways
  - Open Areas
  - Tight Areas
Map Analysis
  - Map Index
  - Hostage Rescue
  - Bomb/Defuse
  - Escape
  - Assassination


Counter Strike - Playing CS

Note: To save me a lot of typing, Terrorists = T, Counter-Terrorists = CT.

How the game works
Once you join a server you will be given a brief outline of the objectives for the map's scenario. Once you know the objectives of the scenario you will pick a team and try to (with the other players on your team) complete the set objective within the timelimit (Usually 5 minutes). If the objective is completed by either the terrorists or counter-terrorists, within the time limit then that team wins the round. Of course if one side kills everyone on the other team then that to is classed as a victory. Once a 'round' has been completed it restarts and the scenario is played once again.

Game Scenarios
There are four scenarios in the game:

  1. Hostage Rescue
    Terrorist Objectives: To secure hostages, and block CT's attempts at rescue.
    Counter-Terrorist Objectives: Free hostages and take them safely back to the 'Hostage Rescue Zone'.

  2. Bomb / Defuse
    Terrorist Objectives: To plant a bomb on one of the available 'Bomb delivery zones'. Once planted they must ensure it is not defused by a CT. 
    Counter-Terrorist Objectives: Prevent terrorists from planting the bomb. If they are unable to do this and it's planted, their aim will be to defuse it before it blows.

  3. Escape
    Terrorist Objectives: With limited weaponry (collected from a nearby armoury), the terrorists have to escape to one of two escape points. (50% of the Terrorists have to escape for a terrorist victory).
    Counter-Terrorist Objectives: With access to all the usual CT weapons, their job is to hunt down and prevent Terrorists from escaping.
    **Note: After 8 rounds the teams swap roles, with CT's becoming the terrorists.

  4. Assassination
    Terrorist Objectives: To assassinate the VIP.
    Counter-Terrorist Objectives: To lead the VIP to safety and help him reach the escape point at all costs.

Example

The scenario mission briefing will be displayed when:
A) You join the server B) When the map changes
C) If you press the recap briefing key (default I)

Choosing a team
Upon joining the game and after reading the map scenario objectives it's time to choose a side or be a spectator and check out the action. Before joining a team, always check the score board (default key TAB). See if the teams are even and either join the team that is unbalanced or has lost a lot of 'rounds'. Joining the winning team is lame and you will be called names for doing it :). 


Score Board
( Click to enlarge )

The  rounds

In CS each player gets one life per round, with each round lasting no more than 5 minutes. If within that time one of the sides completes their objective they win that round. However...

...If one team eliminates the other team, that to is awarded as a win to the team that has players left alive. Although completing the objective is easier to do than wiping out a whole team.

If neither team has won after the round has been completed it is considered a win to one side depending on the scenario:

- Hostage: If after the round ends and there is at least 1 player left on both teams, and not all the hostages have been rescued then the game will be a win for the terrorists.
- Bomb / Defuse: If the round ends, with the bomb having not blown up a target, and there is still at least 1 player left on both sides the CT's will win. 
- Escape: If the round ends, with at least 1 player alive on both teams, and less than 50% of the terrorists have escape, the CT's will win.
- Assassination: If the round ends, with players left on both teams and the VIP has not reached the escape point, the terrorists win. 

The scoreboard and in game text for each player indicates the side he is on. Blue = Counter-Terrorists, and red = Terrorists.

When players are 'dead' it is indicated on the scoreboard. Remember you only get one life per round. If you die you enter 'spectator mode' and here you can view the rest of the round's action. Check the bar that appears at the bottom of the screen when you're in 'spectator mode' so you can see the options available. Once a round ends all players restart alive and ready to do battle all over again.

You can also choose to be a spectator all the time and view the action without having to play. It's a good way to see how CS works, and watch where the players take up positions on a map.

Note: From CS version 1.3 on wards you get an enhanced scoreboard with voice comms options. These are outlined here.

Money
In CS you will gain or lose money depending on what you and the teams do:

Action

Payoff / Fine

Rescuing a Hostage

$1000 for individual, $150 for team mates (awarded at end of round)

Kill a Hostage

-$1500 for individual

‘Use’ a Hostage

$150 for individual, $100 for team mates

Kill Opponent

$300 for individual

Kill Team Mate

-$3300 for individual

Terrorists Win by Bombing Target

$2750 for team members

Win by Elimination Hostage map

$2000 for team members

Win by Elimination Bomb map

$2500 for team members

CTs Defuse Bomb

$2750 for team members

CTs Win by Rescuing Hostages

$2000 for team members + Hostage bonuses

Surviving Hostage Bonus

$150 per hostage for team members

Hostages Rescued Bonus

$250 per hostage for CT team members

Either Team Loses Round

$1400 for team members

Either Team Loses over 2 Consecutive Rounds

$1400 + $500 per round over 2 (to maximum $2900) for team members.

You don't have to worry to much about this table. It just helps to show the amounts you can receive/lose in the game.


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Web site designed and maintained by Scott "S.A.S" Grenney.
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